Study 2 (Sandbox)

Study 2 (Sandbox)

This study incorporated many of the principals that I was not familiar with before the study.

1. Reversibility of multiple frames per second
- I attempted to reverse some of my sections, and at first I had to do it frame by frame. I decided to export the entire project as a quicklime movie and then bring it back in as a movie so I could use it as one solid block rather then multiple frames.

2. Scaling
- I tried to create a model of mountains or Arizona terrain the was about 1/1000 and seemed to be successful. I will just need to have a body or object in the background that is far enough away that it reinforces the impression of the mountains being full sized.

3. Rhythmical frame selection
- I tried to cut to the pulse of the music that I had used in a few sections, in an attempt to match up the FPS(frame per second) to give it a sense of musicality. For my next attempt I will get a BPM (beat per Minute) converter and match it to the FPS.

4. Continuous stop motion shots
- I also tried to create a continuous shot using the stop motion techniques. I took a series of shots and then linked them end to end so that you would get the effect of the frame of reference moving along with the object in the shot.

5. Panoramic or moving camera
- In this section I tried to give the viewer of a panoramic visual field, but ended up with a series of shots, when played at regular speed, make you sick. I Slowed the speed by 85% and it then became more interesting to look at and it was visually manageable to look at.

6. How to edit stop motion in a timely manner
- As I had mentioned already, the key to working in a timely fashion is to import the photos and a descent frame rate and the export them as a movie, then re import them and edit the solid block of linked footage.

This process was particularly useful because it allowed me to actually dig a person into the sandbox. This was informative because I will be doing the same thing, but on a larger scale, and it allowed me to experience the pitfalls of working with a substance that is anything but stable. I was able to put together a list of tools I would need, shovel, water, light cards etc. I was also able to get a better understanding of how many pics it would actually take to complete the shoot, as well as give me an estimation of pics per hour of work with breaks included. The main thing that I will come away with from the study is the confidence that the main project is manageable on all levels and is a practical application of my skill learned within the class and through these studies.

Video on youtube

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License